Sunday, March 22, 2009

Watchmen Movie Review

I am going to come back from my hiatus with a review of Watchmen the movie. I really enjoyed this movie. I am a huge fan of the graphic novel by Alan Moore. I will be honest I was not expecting the adaptation to be a good one. However this movie was surprisingly true to the book. There are few cuts and only one major change in the ending which seems to fit movies more than the ending in the comic book. The look of the movie was amazing Zack Snyder has a certain misty look to his movies that are very appealing to the eye. The actors are all cast well except maybe for Ozymandus who came across as a villain from the beginning. Jackie Earle Haley plays Rorschach perfectly and has the voice I pictured in my head while reading the comic down perfectly. The movie is almost 3 hours long but it the time flies and I was never bored during it. The story is gritty and the character development is great. One of the problems with the movie is the soundtrack doesn't seem to fit with the movie especially Hallelujah and its even worse because of whats going on in that scene. Overall if you read the comic definitely see the movie, if you haven't and aren't going to read it you will still enjoy the movie for what it is however you won't get anything in the opening credits which is a big insider for people who read the comic.

I give Watchmen 4/5 stars

****/*****

Monday, February 9, 2009

Hiatus

Sorry for the Hiatus I will be back with more reviews when I have time.

Tuesday, January 27, 2009

Call of Duty: World at War review

Call of Duty: World at War



Call of Duty 4 rejuvenated my love of first person shooters on consoles; I was very bored of the Halo formula and embraced Infinity Ward with open arms. The latest Call of Duty, World at War is not made by Infinity Ward however; it is made by Treyarch the makers of the less than stellar Call of Duty 3. I am glad to report that it is actually a solid game. It’s been awhile since I've played a World War II shooter so I wasn't to mad about having to hold a Thompson again. The graphics are great since it runs on the Call of Duty 4 engine, the jungles of the Pacific Theater look breath-taking. The game is cinematic and really makes you feel like you’re running through the Jungles of the Pacific and Europe. The voice acting was great having Jack Bauer guide you through game was definitely enjoyable. The musical score though got very repetitive; it seems the only musical score in the game is this eerie sounding piece that seems to be the only thing they recorded. It added a scary atmosphere on the first level which was dark and you were on the run but it didn't work anywhere else. The game is short but its just as long as a first-person shooter needs to be about 10 hours. The multiplayer is what will keep you coming back. The perks and leveling up from Call of Duty 4 is better than ever here. The perks get a World War II re-name and you even get a few new ones. Vehicles makes their way in the game too along with a 4th perk spot for Vehicle perks. The prestige level has been upped to 65. The multiplayer has a slower pace and you live longer because of the weaker weapons which could turn off some people who are used to the incredibly fast-paced kill-fest that was Call of Duty 4. Treyarch's 2nd foray into the Call of Duty series is defiantly solid but if you’re looking for a huge improvement from Call of Duty 4 you won't find it here.

Fable II review




Fable II is the sequel to the successful and much hyped game of 2004 Fable. There was a lot of backlash when Fable came out because of Peter Molyneux's unrealized promises. However Fable II seems to set some of his earlier promises into fruition. Unlike in the original Fable the choices in Fable II actually affect the world. Instead of just a change appearance whole cities are can be influenced by the choices you make big or small. The citizens of Albion will either revere you or fear as you progress through the game. Molyneux's much talked about one button combat is simplistic and easy to use without feeling like all you do is jam the X button, and the change between using your sword, bow, and Will is seamless. When you die in Fable II instead of going to the start screen and going to an old save you get knocked out and loose experience and gain visible scars on your face. This is a great death system because it doesn't take you out of the experience with the archaic game over screen. Also when you die in Fable the repercussions affect you for the rest of the game. If you have a scar it will be harder to get someone to be attracted to you, and if you keep losing experience you will never get stronger. The graphics are top notch with the lush forests to sandy beaches to the grim dungeons it all looks amazing. The character models are solid even though there aren't that many for the villagers of each town. The story may be short but there is much to do after the main quest is finished for all the completion-ists out there and the main quest is very engaging and interesting until the end. One promise that wasn't kept however was the great Co-op, Molynuex promised the ability to import your Fable II character into your friend’s world. What you get is the option to be a henchman in your friend's game which is just picking if you want to be a good, neutral, or evil man or woman and then go into the world. This would not be so bad if you didn't have the old co-op institution of not being able to get very far away from player one or you both can't move. The option to trade between your friends through the orbs is very useful though. The musical score is spectacular and really gets you into the adventuring mood. Also on the audio side the voice-acting is also great. The main characters have interesting things to say and the villagers have funny conversations. Also with the promise of more Downloadable content like Knothole Island extending the life of the game is great and will make the world of Albion you shaped with your choices last longer. Overall this game lives up to all of the promises that Peter Molyneux gave and is just a plain fun. It made the good vs. bad cliché seem less corny and actually made it relevant to the makeup of the world.

Banjo-Tooie comes to Xbox Live Arcade

Banjo-Tooie is coming to the Xbox live Arcade in April 2009. It is a re-release of the 2000 Nintendo 64 game of the same name. I have a soft spot for this game because it is the first video-game I have ever rented. It would most likely be priced at 1600 Microsoft Points ($15) which was the price of the first one.
It will have the Stop 'n' Swop feature which will get items from Banjo-Kazooie and import it into Banjo-Tooie. The game will sport a smoother frame-rate and up-rezed graphics.


Source:
http://forums.banjo-kazooie.com/blogs/sample_weblog/archive/
2009/01/27/29244.aspx

Welcome to New HiScore

Welcome to the New HiScore where you can find Independent reviews and commentary on the Video-game industry. I will be periodically posting here but don't expect very long posts.